Project i worked on as a consultant for Brüel & Kjær.
Was handed a .STL file and fixed it up, gave it some material, some light, rendered it out.
Allmost every texture is generated by nodes in Blender.
Animation 1 - Used in this video: https://www.youtube.com/watch?v=UD7mZCZhjSY
2245 Animation 2 - Used in this video:
https://www.youtube.com/watch?v=_4oO2d6Q3xc
Note: Fixed the stationary light on the top of the model.