The last thing i made as a consultant. Was able to make it the hole 3D model with materials, only using Blender.
Animation
Workflow Step 1: Import model as a .stl file.
Step 2: Use Decimate modifier and Auti Smooth to make it more workable.
Step 3: Fix visible geometry flaws.
Step 4: Split up the model by using matrials.
Step 5: Add texture/matrial. (Use Environment Texture to test roughness)
My material build-up. This it from the metal on the sites.
Step 6: Add detailes to model.
Detailes to model.
Step 7: Import .svg logos and create text with custom font. (Use Shrinkwrap to set it on model.)
Step 8: Set up light.
Step 9: Adjust camera and render.